[MOVELIST]

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Modérateurs : Laboubam, Modz

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Laboubam
Laboubam
Laboubam
Messages : 5279
Enregistré le : 27 nov. 2002 à 11h41
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[MOVELIST]

Message par Laboubam »

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CHANGEMENTS & NOUVEAUTES
-d/f+3,2,3
-WS+2,3
-2,1,2
-u/f+3,1
-b+2,4,3
-d+2
-HMS u/f+4
-b+3,4
-b+2,3_4_3+4
-f+3+4
-HMS+1+2

-b+3~3 >> 3~3
-ss+2 >> b+2


STANCES
Hitman Stance (HMS) : 3+4
Mist Step (MS) : f~


TRACKING MOVES
Move – propriétés de tracking

d/f+1 – track à gauche
(2),1 – track à gauche
3 – track à gauche
d/b+3 – track légèrement à gauche, très bien à droite
d/f+3,2 – track à gauche
(2),1 – track à gauche
d+3 – track légèrement à gauche
d+4 – track légèrement à gauche
(4),4 – track à droite (ou se réaligne sur le second coup)
d/f+2 – track à gauche et légèrement à droite.
u/f+4 – track à droite (steppable)
d,d/b+4 – track à droite (steppable à droite)
bb+4 – track des 2 cotés
ss+3+4 – track des 2 cotés
f+2 – track légèrement à gauche et à droite
FC,d/f+4 – track mais steppable à droite
f+3,3,3,3,3,4 – track des 2 cotés. fonctionne bien sur le sway de Steve
[HMS]1+2 – track des 2 cotés
1+2 – track de loin des 2 cotés


PUNITIONS
(le chiffre donné suivit de 'f' indique les frames d'execution)

Debout
-10f: 1,2,4
-11f: f+4
-14f: b+2,4 ou f+2,1
-15f: b+1:1:2 ou d/f+2 ou u/f+4 ou f+3,3,3,3,3,4
-17f: f,f+3
-23f: u/f~n+4

Accroupi
-10f: ws+3,3
-11f: ws+4
-14f: ws+2,3
-15f: u~u/f+4
-19f: FC~u/f+4
-23f: u/f~n+4


PUNCH PARRY b+1+2
-d+4,4,4,4
-d/f+1,2,2

(follow-ups non garanties)


TOP MOVES (à définir)
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MOVELIST
Chopes

1+3_f+1+3 – 35 DMG
2+4_f+2+4 – Right front throw, 35 DMG
From the left 1+3_2+4 – Left side throw, 40 DMG
From the right 1+3_2+4 – Right side throw, 40 DMG
From the back 1+3_2+4 – Back throw, 60 DMG
Near opponent f,f+3+4 – Knee throw, 20 DMG
HMS 3 – Scatter Kick throw, 21,13 DMG
Timed with enemy attack b+1+2, punch parry, 0 DMG (Note: hit 4 for follow-up)

Special Arts (commande, nom, dommages, range)

1,2 – Double punch – 7,9 – hh
1,2~f,n – Double punch, Mist Step – 7,9 – hh
1,2,2,3 – Double punch, Dual Revolution – 7,9,14,23 – hhmh
1,2,4 – Double punch, Violet Kick – 7,9,10 – hhm
1,2,4* – Double punch, Silver Rain Kick – 7,9,22 – hhm
b+1,1,2 – Triple Fang – 8,8,15 – hmh (Note: b+1:1,2 gives KND on hit and used to increase damage; I don’t know if that’s the case anymore for the latter)
b+1,1,3+4 – Dual Fang to HMS – 8,8 – hm
b+1,1~f,n – Fang Punch, Mist Step – 8 – h (Note: cancels second hit obviously)
2,1,1 – Violet Rush Schwartz Rose Hook – 10,8,18 – hhm (Note: 2,1,3+4 goes into HMS)
2,1,4 – Terror Combo – 10,8,18 – hhL
2,2,3 – Cross punch, Dual Revolution – 10,14,23 – hmh (Note: Pressing 4 during final hit gives HMS)
f+2,1 – Double Signal – 14,21 – mh
3 – Bump Kick – 18 – m (Note: Pressing 4 during hit gives HMS)
3>3 – Mist Wolf Combo – 18,18 – mh
3~3 – Trap Kick – 18 – h
3~3:4 – Mist Trap Throw – 25 – hT (Note: Second kick hits even when first kick is blocked)
f+3,3,[3,3,3,]4 – Acid Storm – 6,6,8,8,8,20 – mmhhhh (Note: Pressing 3 during final hit gives HMS)
f,f+3 – Impulse Shot – 28 – m
f,f,f_WR+3,4,4 – Shredder High Kick – 17,15,25 – mmh (Note: Low crush move on first two hits)
f,f,f_WR+3,4,f+4 – Shredder Mid Kick – 17,15,15 – mmm (Note: Low crush move on first two hits)
f,f,f_WR+3,4,d+4 – Shredder Low Kick – 17,15,15 – mmL (Note: Low crush move on first two hits)
d/f+3,2,3 – Mercury Drive – 15,11,21 – mhm
d+3 – Silver Low – 14 – L (Note: High crush move. Pressing 4 during hit gives HMS)
d/b+3 – Slice Kick – 14 – L
b+3,4 – Silver Combo – 15,18 – Mh (Note: 1st hit gives [B!] on floating opponent)
u/b+3 – Clipper Wheel – 21 – m
u+3 – Fake Flip – 0 – no range (Note: Pressing 3+4 gives iHMS)
u/f+3,4 – Double Mazurka – 16,21 – mh (Note: Low crush move on first hit)
4,3,3 – Violet Spin Hammer – 16,12,15 – hhm (Note: 3rd hit gives [B!] on floating opponent)
4,3,4 – Violet Spin Somersault – 16,12,21 – hhm
4,u+3 – Roundhouse Somersault – 16,25 – hm
4,4,4 – Machinegun Kicks – 16,6,8
f+4 – Silver Whip – 13 – h
f+4,3 – Beautiful Spank – 13,18 – hm (Note: 2nd hit gives [B!] on floating opponent)
f,f+4 – Dead Lease Rush – 22 – h
d/f+4 – Front Kick – 15 – m (Note: Pressing 3 during hit gives HMS)
d+4,n – Laser Edge – 7 – l
=> 4,3,3 – Violet Spin Hammer – 16,12,15 – hhm (Note: 3rd hit gives [B!] on floating opponent)
=> 4,3,4 – Violet Spin Somersault – 16,12,21 – hhm
=> 4,u+3 – Roundhouse Somersault – 16,25 – hm
=> 4,4,4 – Machinegun Kicks – 16,6,8
[Unconfirmed] => :u+3+4 – Silver Cyclone – 80 – !(h) (Note: 3+4 cancels to HMS)
D+4,4,4,4 – Laser’s Edge Roundhouse Combo – 7,8,5,21 – lllm (Note: Pressing 3 during final hit gives HMS)
d,d/b+4 – Blazing Kick – 20 – m
d/b+4 – Compass Sweep – 14 – L
b+4 – Silver Heel – 22 – m (Note: Pressing 3 during hit gives HMS. Gives [B!] on floating opponent)
b,b+4 – Violet Cutter – 23 – h (Note: Pressing 3 during hit gives HMS)
u/f+4 – Silver Knee – 13 – m (Note: Low crush move)
1+2 – Schwartz Rose Hook – 22 – m (Note: Gives [B!] on floating opponent. White-streak homing attack)
d/b+1+2 – Death Touch – 20,60 – !(mm) (Note: u,u to cancel)
3+4 – HMS – 0 – no range (Note: b to cancel)
f+3+4 – Dual Sting – 20 – h (Note: Automatic HMS. Low crush move)
f,f,n,3+4 – Lee Sliding – 15 – L
d+3+4 – Silver Cyclone – 80 – !(h) (Note: 3+4 cancels to HMS)
b,b,n,3+4 – Handspring Backflip – 0 – no range (Note: Automatic HMS)
u/f+3+4 – Silver Sting – 20 – h (Note: Low crush move. Pressing d during hit gives high crush/crouch at end)
f,n – Mist Step – 0 – no range
=> 3,4 – Inverted Accelerator – 18,18 – mm (Note: Low crush move)
=> b,n – Sway – 0 – no range
=> b,n,4 – Terror Slice – 18 – L
FC,d/f,d,d/f+3 – Dragon Slide – 22 – L (Note: High crush move)
FC,d/f+4 – Silver Tail – 16 – L (Note: High crush move)
FC,u/f+4 – Quick Somersault – 25 – m (Note: Low crush move. Pressing 3 during hit gives HMS)
FC,U/F+4 – Large Somersault – 30 – m (Note: Low crush move. Pressing D during hit gives high crush/crouch at end)
FC,U/F+3+4 – Somersault Drop – 30,20 – MM
WS+2,3 – Heel Booster – 12,20 – mm
WS+3,3,d+3,3… – Infinite Starter #1 – 16,11,8,10… – mmlm
WS+3,3,d/f+3,3… – Infinite Starter #2 – 16,11,10,10… – mmmh
=> 3,3… – Rave Kicks – 10,10… – mh…
=> u+3,3,3… – Violet Hammer to Rave Kicks – 15,10,10… – mmh…
=> d+3,3,3… – Silver Low to Rave Kicks – 10,10,10… – lmh…
SS+2 – Rear Cross Punch – 17 – h (Note: Pressing f,n during hit gives Mist Step and extensions)
SSL+3+4 – Lee Screw Right – 30 – h (Note: Pressing 3 during hit gives HMS)
SSR+3+4 – Lee Screw Left – 35 – h (Note: Pressing 4 during hit gives HMS)

HMS [3+4]:
1 – Flicker Jab – 10 – h (Note: Pressing f,n during hit cancels with Mist Step and extensions)
1,1,1,1 – Flicker Rush – 10,10,10,10 – h (Note: Automatic HMS)
1,4 – PK Excellence – 10,15 – hm (Note: Pressing 3 during hit gives HMS)
2 – Scatter Blow – 23 – m
3 – Scatter Kick – 21 – h (Note: Throw shift on clean hit)
u/f+3 – Silver Slash – 30 – m (Note: Low crush move. (Note: Low crush move. Pressing D during hit gives high crush/crouch at end)
4 – Ship Slicer – 24 – L (Note: High crush move. Pressing D during hit gives high crush/crouch at end)
u/f+4 – Silver Circle – 20 – M (Note: Gives [B!] on floating opponent)
Timed with enemy attack 1+2 – Punch Parry – 0 – no range (Note: hit 4 for follow-up)
f,n – Mist Step – 0 – no range

And the same old 10 hit: d/f+1,2,2,1,3,3,3,4,3,4
Verrouillé

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